MindManager For Dummies BY Hugh Cameron, Roger Voight

MindManager For Dummies BY Hugh Cameron, Roger Voight
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MindManager For Dummies

BY Hugh Cameron, Roger Voight



Wiley Adobe E-Book 400 pages April 2004

The first book available on this fast-growing and highly regarded software package MindManager allows users to visually map their ideas and brainstorming sessions in order to better organize thoughts and put them into action. Exploring all there is to know about the MindManager product, including the Standard, Business, Enterprise, and handheld releases, this book walks readers through the process and techniques in using MindManager to communicate ideas. Hugh Cameron (Indianapolis, IN) heads Camtech, Inc., a clinical engineering company that extends its reach to incorporate a diverse group of projects. Roger Voight, PhD, is a certified project manager with more than 30 years of experience in software design, development, and software project management.



AUTHOR INFORMATION:

Hugh Cameron is a project management instructor, business consultant, and Project Management Professional (PMP). Roger Voight, PhD, is a certified MindManager instructor, business consultant, and Project Management Professional (PMP).



TABLE OF CONTENTS:

Introduction. Part I: Discovering Visual Organization.

Chapter 1: Getting Organized ¡ª Visually.

Chapter 2: Making Your First Map.

Chapter 3: Exploring the Neighborhood.

Part II: The Path Takes You There.

Chapter 4: Icons and Colors.

Chapter 5: Images: Graphic Ideas.

Chapter 6: Grouping and Relating Topics.

Chapter 7: Getting Wordy.

Chapter 8: Catapulting Your Creativity.

Part III: Maps and Buried Treasure.

Chapter 9: Putting Plans in Place.

Chapter 10: Big Maps for Big Ideas or Projects.

Chapter 11: Adding Supplemental Information.

Chapter 12: Putting the World at Your Mouse Click.

Chapter 13: Finding and Filtering the Information You Need.

Chapter 14: Getting a Fast Start with Templates and Styles.

Chapter 15: Letting a Wonderful Wizard Guide You.

Chapter 16: Recombining the Building Blocks with Scripting.

Part IV: Maps through Webs and Windows.

Chapter 17: Mining and Managing Information.

Chapter 18: To the Host with It: Creating Web Pages.

Chapter 19: Presenting Your Maps with PowerPoint.

Chapter 20: Word Wonders.

Chapter 21: Out to Outlook.

Chapter 22: Linking with Microsoft Project.

Part V: The Part of Tens.

Chapter 23: Ten Helpful Add-Ins and User Groups.

Chapter 24: Ten (Or So) Shortcuts.

Chapter 25: Ten Useful Things You Won¡¯t Need Every Day.

Part VI: Appendixes.

Appendix A: Differences in MindManager Editions.

Appendix B: Using Tablets and PDAs.

Appendix C: Useful Scripts.

Index.